person person person person person person person person
3 to 8 players
The Tayson Research Vessel has ceased communication with Earth, it is a stranded ship on an outer orbit of Mars.
Your team must board the TRSS Caelus, assess what happened to the crew. But what you will soon discover may change the course of history, but in which way?
There is no escape, you must choose your path and the path of all humanity for better… or worse!BOOK NOW
…the room was superb. The decor was brilliant, it really helped with the immersion. The puzzles were challenging, but logical and again perfect for the theme. Some great sci-fi touches!
There is no universal difficulty rating in escape rooms, but for all of Cryptology’s games, this is one of the most taxing. There are no complicated maths or anything you need a degree or outside knowledge for, but there is a LOT to do. Because this is a futuristic spaceship, there’s many new things to see and complete - even if you have done a few escape rooms!
We would recommend that you have played some escape rooms before, so you understand the structure and basic premises of escape rooms. Sometimes if you have completed quite a few escape rooms, you are used to a certain routine, or a way of thinking. We have tried to approach this escape room from a different style, therefore it can be played by newcomers or experienced players. For newcomers, we suggest a group of 4 or more.
You have an hour (sixty minutes) to complete this challenge.
We have not designed this to be scary, nor age-restrictive. Children accompanied with adults are very welcome.
No prior knowledge is required, we have included some shout-outs to many of the big sci-fi shows/films, but if the references are lost on you it does not interfere with the gameflow.
DEAN is a Digitally Enhanced Algorithm Nano-computer. He is there to help with the story and explain the inner workings of the space ship. He will become your friend, or the thorn in your side.